#pragma once

#include <string>

using TieVoid = void;
using TieBool = bool;
using TieInt = int;
using TieLong = long long;
using TieDouble = double;
using TieFloat = float;
using TieChar = char;
using TieString = std::string;


class TieObject {

private:
	TieString className;
protected:
	TieVoid SetClassName(TieString name);
};
